Getting Started
Install MAKO
Before MAKO can run your files, install it once. You need Git and the .NET 8 SDK. Copy these three commands into a terminal, one line at a time.
New to coding?
Copy the examples exactly first. Run them. Then change one number or word and run them again. You are not expected to memorize the command lists.
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Step 1: Download and install
The first command downloads MAKO. The second enters its folder. The third builds and installs it.
Try this code
git clone https://github.com/AnimatedGTVR/MAKO
cd MAKO
./build.sh install2
Where did it go?
You do not need to memorize these folders. This list is here if you ever want to find MAKO's program files and examples.
Try this code
~/.local/bin/mko # launcher script
~/.local/share/mko/bin/ # mko.bin + native libs
~/.local/share/mko/examples/ # every example, runnable from anywhere
~/.local/share/mko/packages/ # cached GitHub packages3
Run your game or an example
Use ./ when the file is in your current folder. Installed examples, such as pong.mko, work from any folder.
Try this code
mko pong.mko # runs the installed example, no matter your cwd
mko ./my_game.mko # your own script, relative path
mko /abs/path/x.mko # absolute path always works