Standard Library
Math & Geometry
Always available, no import needed.
New to coding?
Copy the examples exactly first. Run them. Then change one number or word and run them again. You are not expected to memorize the command lists.
1
Core math
Try this code
abs(-5) // 5
floor(3.7) // 3
ceil(3.2) // 4
round(3.5) // 4
sqrt(9) // 3
pow(2, 10) // 1024
max(3, 5) // 5
min(3, 5) // 3
clamp(v, 0, 100)
lerp(a, b, t)
sign(-7) // -12
Trigonometry
Try this code
sin(x) cos(x) tan(x)
atan2(y, x)
pi()3
Distance & collision
Try this code
dist(x1,y1, x2,y2)
dist3d(x1,y1,z1, x2,y2,z2)
rects_overlap(x1,y1,w1,h1, x2,y2,w2,h2)
circles_overlap(x1,y1,r1, x2,y2,r2)
box3d_overlap(min1,max1, min2,max2)
point_in_rect(px,py, x,y,w,h)